
If we wanted to recover the backside of the shorts, that are now revealing, we would have used the Inflate tool and apply it there until the shorts are completely visible. So we are going to select the Deflate tool and start applying it to the shirt. In our example we want to make the shirt more "damaged" and torn. If you want to recover part of the outfit that is now invisible use Inflate. If you want to shrink the outfit and make part of it revealing, use the Deflate. We are going to use mostly two of them - Inflate and Deflate. They do exactly what their names say. There are several tools listed in the Tools section of the menu. This is the one we want to edit so we are going to select it by clicking on it's name. The first one is the EVB body, the second one is the outfit. On the right side of the interface you can see that the outfit consist of 2 parts - Base male body and outfit. The popup will close and the outfit will be loaded in Outfit Studio.īe sure to make a backup copy of the file before editing it! Open OutitM.nif and click Next and then Next again. In this example we are going to edit the Summer Shorts outfit. In each of those you will find subfolders with names that are sometimes self-explanatory (sometimes not). The outfits are usually located in two directories - 'data/meshes/clothes' and 'data/meshes/armor'. In the popup that will show up click the Browse button. Open the outfit in Outfit Studio Start BodySlide and then start Outfit Studio.įrom the menu bar choose File -> New project. The only tool you will need is Outfit Studioįor the purposes of the tutorial we can say that the outfits are stored in files that have ".nif" extensions and are located in the "data/meshes" directory of your FO4 install.ġ. It is quite easy to edit the outfits included in the mod and to change the way they cover or not cover parts of the body. Seems the site is unable to handle the images properly.
